tag:blogger.com,1999:blog-1317166417552799764.post287670811541313193..comments2024-03-27T09:44:13.148+00:00Comments on Games Night News: Dice in SpaaaaaaaaaaaceErsbyhttp://www.blogger.com/profile/08012602968152264418noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-1317166417552799764.post-52835247414179702022016-07-10T12:22:34.720+01:002016-07-10T12:22:34.720+01:00Yep. Like in Tokaido when the player furthest forw...Yep. Like in Tokaido when the player furthest forward (i.e. the last to take their turn as the game currently stands) moves the neutral player. Could be interesting.GNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-8565285708290839842016-07-10T11:37:34.516+01:002016-07-10T11:37:34.516+01:00Also, it's ripe for a two-player version with ...Also, it's ripe for a two-player version with dummy AI. Come on, Dirk loves this sort of thing!Ersbyhttps://www.blogger.com/profile/08012602968152264418noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-29875565657506367862016-07-10T11:26:48.783+01:002016-07-10T11:26:48.783+01:00Oooooh! Colour me intriguedOooooh! Colour me intriguedGNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-25715387998737666972016-07-10T11:20:40.013+01:002016-07-10T11:20:40.013+01:00Very intrigued by Orbital, Sam - I thought you wer...Very intrigued by Orbital, Sam - I thought you were kidding when you said you were going to use the wooden disks for your 'Lords of Vegas in space' game!<br />If the disks need art on them I've just ordered some printable circular stickers that fit them neatly.Joe Bergerhttps://www.blogger.com/profile/01710555098761136919noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-76136947276255860432016-07-10T10:53:31.779+01:002016-07-10T10:53:31.779+01:00Thank you Ian, that is praise indeed. I'll twe...Thank you Ian, that is praise indeed. I'll tweak the rules and hopefully, we'll give it another go. I was tempted to suggest a four-player after Concordia but didn't want to push my luck!GNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-3989618707456489212016-07-10T10:49:31.985+01:002016-07-10T10:49:31.985+01:00*Madame Ching was more enjoyable this time.
*Madame Ching was more enjoyable this time.<br /><br />Ianhttps://www.blogger.com/profile/05595365074869478107noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-36000154930767679602016-07-10T10:48:27.137+01:002016-07-10T10:48:27.137+01:00Yes; thanks for hosting and the pizza!
I genuinel...Yes; thanks for hosting and the pizza!<br /><br />I genuinely enjoyed Orbital. Like Andrew said, it needs a bit of tweaking but even in it's current form I think it's better than more than a few commercially available games I've played.<br /><br />Madame Ching was more this time. Last time we played I was a bit too focused on trying to get the ship bonus card and reaching Hong Kong, but they seem more like bonuses to get if the cards align, not something to specifically aim for.<br /><br />As for Concordia, I didn't really pay attention to the card-multiplier scoring until a bit too late, and once I did start buying cards I neglected to build in more cities. I did enjoy it but can't help but feel I'd need to play it more to get a feeling for the rhythm.<br /><br />Waggle Dance was okay, but once it was clear that Sam was going to fill his last honey-cell it felt a bit anti-climactic. Chris compared it how Istanbul can sometimes fall a bit flat when you realise somebody is going to finish and you're a step or two behind. <br /><br />Push it was as great as ever. Cheers folks!Ianhttps://www.blogger.com/profile/05595365074869478107noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-48640129718646611612016-07-10T10:35:31.410+01:002016-07-10T10:35:31.410+01:00Thanks Andrew... I might dump the moon; it was lef...Thanks Andrew... I might dump the moon; it was left over from a previous iteration when ships were cubes, not dice. Cube-spending limit could be a good call, but I do like that people can spend loads of cubes for big/meagre/no reward at all. Ian spent 12 resources (6 points) at one point on getting dominance on a planet. GNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-30090367966774310232016-07-10T10:23:27.640+01:002016-07-10T10:23:27.640+01:00Thanks for hosting, and for the pizza, Sam. Orbita...Thanks for hosting, and for the pizza, Sam. Orbital was fun. It needs a bit of tweaking, such as if there should be a limit on number of cubes used per go, and other bits and bobs such as what to do with that moon. Definitely has potential, though. Of course, I might be saying that since I won.<br /><br />Madame Ching and Concordia were nice. I went card-heavy on both and it seemed to work. I'm glad that Madame Ching isn't all about getting the big rewards asap. I was worried during Concordia that a couple of times, I had nothing in my storehouse after buying or building but, thinking back, maybe that was a good thing.<br /><br />Push It was great, despite me giving everyone a four-point head start before I started scoring points. And Waggle Dance... meh. Interesting that Sam went card-heavy in Waggle Dance and won with only five bees, while Chris and I had eight each. Nice that it isn't just about getting bodies on the board. I approve of games that offer two (or more) paths to victory.Ersbyhttps://www.blogger.com/profile/08012602968152264418noreply@blogger.com