tag:blogger.com,1999:blog-1317166417552799764.post4341596319137078921..comments2024-03-27T09:44:13.148+00:00Comments on Games Night News: Cowfight at the OK CorralErsbyhttp://www.blogger.com/profile/08012602968152264418noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1317166417552799764.post-37083793293300024212017-05-05T18:55:49.601+01:002017-05-05T18:55:49.601+01:00Really enjoyed Great Western Trail. It's true ...Really enjoyed Great Western Trail. It's true I started slowly, but once I'd bought a building that gave me a chance to swap cards just before Kansas seemed to help a lot. Nice to have that option.<br /><br />Plus, avoiding minus points on the railroad was a main focus for me.<br /><br />Glad to have given it another go, before it falls out of favour before coming back again in about, ooh, spring next year. Cheers for the evening.Ersbyhttps://www.blogger.com/profile/08012602968152264418noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-88921680338020803642017-05-05T15:09:28.477+01:002017-05-05T15:09:28.477+01:00Me too!
Though I think I prefer the openness of G...Me too!<br /><br />Though I think I prefer the openness of GWT - at the moment, anyway.GNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-41429527907747525612017-05-05T12:33:15.169+01:002017-05-05T12:33:15.169+01:00Yeah, psychologically it feels like delivering to ...Yeah, psychologically it feels like delivering to Kansas and building up those city markers is the backbone of the game, but they don't really pay out the points that you'd expect.<br />It's funny when games do that, it's a bit like a film setting up a plot which it then veers away from. <br /><br />The specialism vs diversity thing is interesting - in Russian Railroads you *have* to specialise, and you can't change tack halfway through and expect to win. In GWT you probably, as you say, need to do a bit of everything, although that sort of happens naturally, since the stops along the trail turn all the different dials.<br /><br />They're different games, of course - and GWT is stronger for the unknown element of the hand-management. That for me is really where this game shines - it's just *fun* trying to maximise your hand of four cards along each journey - Russian Railroads has no such element. Don't know why I'm comparing them in any case - I like them both.Joe Bergerhttps://www.blogger.com/profile/01710555098761136919noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-45575202522276752542017-05-05T11:36:26.393+01:002017-05-05T11:36:26.393+01:00Yes, my early experience of building buildings had...Yes, my early experience of building buildings hadn't been productive so I'd like to try concentrating on it more. I think I concentrated on cattle so much that I neglected other areas. It's a game that seems to suggest specialism but reward diversity...<br /><br />The other thing about GWT is that narrative goal is 'take cattle to Kansas City' but doing so gets you money, and money isn't worth much at the end of the game. OK you do get points as well for delivery, but the point I'm making is that the story is very much the journey you make, rather than the destination. GNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-20075242324053981192017-05-05T08:16:44.153+01:002017-05-05T08:16:44.153+01:00That was my third play and it was very enjoyable. ...That was my third play and it was very enjoyable. I felt like my early game was quite productive, but towards the end I'd slowed to a crawl. I found myself with a bloated cattle deck and unable to cycle through it fast enough to get to the good stuff, ending up with minus points on the cities.<br />I twice passed up the opportunity to buy a station master, and that was probably a mistake - my reasoning was that I didn't want to lose momentum on the railways by losing the engineer - but by the end I think I was at the back on that track.<br />It's nice to get into a solid, chewy Euro and I do like repeated plays; as I remarked last night, these sorts of games are never fun on your first game, so you have to play a few times to get the payback in enjoyment. <br /><br />What none of us seems to have tried as a strategy, at least in the games I've played, is going for the craftsmen and building high-end buildings. That could be interesting. Anyway I really like it, especially the hand management aspect - thanks for indulging us Sam, and thanks for the write-up.<br /><br /> And sorry for the accents.Joe Bergerhttps://www.blogger.com/profile/01710555098761136919noreply@blogger.com