tag:blogger.com,1999:blog-1317166417552799764.post7131417908804848390..comments2024-03-27T09:44:13.148+00:00Comments on Games Night News: The Unbustable EngineErsbyhttp://www.blogger.com/profile/08012602968152264418noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1317166417552799764.post-29743848969266713532015-09-08T13:50:11.405+01:002015-09-08T13:50:11.405+01:00Thanks for the games, everyone. I'm trying to...Thanks for the games, everyone. I'm trying to post comments on the games on the Geek, since I've been routinely rubbish at that so far, so will repeat them below for (possible) interest. Sad to have missed out on K2, so hopefully will get the chance to play it again soon.<br /><br /><b>Spice Merchant</b><br />First play - 3-player. Didn't seem to be enough going on in this to make it a keeper. Seemed quite easy to ensure that you scored at all (or nearly all) of the markets. Final scores were quite close, but didn't feel any real tension in the game. Maybe 4-player would be better since there'd be that extra player to potentially muck up your plans? (Rating: 6)<br /><br /><b>Villa Paletti</b><br />Fun dexterity game let down by badly written, over-complicated rules. Played 3-player and the rules as written made the game feel a bit flat. Would like to try the variant someone suggested on this site. Or maybe the best way is to simply play free form and just play it for laughs? ((Variant is when a new floor is placed, that player also moves a column of the neutral colour to the top level.)) (Rating: 7.5)<br /><br /><b>Raj</b><br />Such elegant simplicity in a blind-bidding game with plenty of scope for deduction and bluffing. If only I weren't so rubbish at it! (Rating: 9 (from 8))<br /><br /><b>Was Sticht?</b><br />A trick taking card game that is too tricksy for its own good. When you finally play the tricks after the lengthy but dull process of drafting your hand, there's just no tension in the card play. Maybe that's a 3-player game problem, with only two objectives in play, often diametrically opposed with both achievable, but I'm not sure that the extra player would add that much more to the game. (Rating: 4)<br /><br /><b>Pairs</b><br />An OK filler that can generate some laughs during play, but repeated play is not doing much for me. (Rating: 6)<br /><br /><br />Hmm, maybe that's a little indulgent on my part. :-)<br /><br />AndyBhttps://www.blogger.com/profile/08035725264785541572noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-71140858657169486502015-09-03T10:02:40.637+01:002015-09-03T10:02:40.637+01:00K2 does wear it's theme well; compared to Vill...K2 does wear it's theme well; compared to Villa Paletti anyway, which was fun but somewhat opaque. I like it - but I loved Safranito! At the opposite end of the theme scale (tossing coins to get spices) but the play was brutal and brilliant. GNN Reportshttps://www.blogger.com/profile/17982778341361220607noreply@blogger.comtag:blogger.com,1999:blog-1317166417552799764.post-36851656996607854012015-09-02T19:14:12.228+01:002015-09-02T19:14:12.228+01:00I didn't even notice you guys playing Spice Me...I didn't even notice you guys playing Spice Merchant. I was wondering why you kept talking about cinnamon and ginger too. Safranito was fun, especially once we corrected a badly-described rule. It also gave Katy the opportunity to call me 'spice c*nt'.<br /><br />I know what you mean about Villa Paletti. It's a wonderful construction, but some of the rules seemed a bit odd. <br /><br />K2 was as good as I remembered it from years ago. Frustrating to be stuck just short of the peak as Ian hogged it though! Apparently the Broad Peak expansion is really good.Martin Griffithshttps://www.blogger.com/profile/01723082374288224645noreply@blogger.com