Six gamers, one kitchen table. The gamers were Ian, Katy, Sam, Andy, Martin and me and the table belonged to Sam.
We began with a jolly six-handed game of Fuji Flush. In amongst all of the excitement about dick points (with Martin starting the game with a big swinging dick point, clearing five two-cards with an eleven) I snuck into a winning position and was down to my last card before anyone noticed. But then Martin noticed and after that, people seemed reluctant to join me. Luckily, when Sam got down to his final card, he put down a seven to make a fourteen with another seven already showing, and then I put down my seven. We pushed through together, and rejoiced in our shared victory
After this, we split into two groups. Sam bundled Ian and I into a game of Orleans. Martin, Andy, and Katy spent a little time before deciding on Vikings.
Ian and I got a run through of the rules which are straightforward if a little fiddly with a lot going on with each turn. As I played, I started to get a feel for how to best manage my luck, while going for the, perhaps simplistic, strategy of Get Stuff.
Sam built Guildhalls as he hopped across the board while Ian ignored the map completely at first, preferring to build up his presence on the range of tracks that gave out little bonuses as you did. At one point, he was in first place in four out of six, and generating large amounts of money while also monopolizing cheese.
On Vikings, Katy was having a difficult time of it. Although she'd played before, it was a long time ago and up against two seasoned professionals like Martin and Andy, she was struggling. Martin reassured her that she was doing fine, but Katy wasn't convinced. And during the final count up, she made sure I noticed when she briefly edged into second place, before Martin and Andy sped off into the distance once more.
Back in Orleans, Ian's initial advantage was slowly being pegged back by Sam. Ian and I started building Guildhalls, and we even began populating the Town Hall.
On the other half of the table, Vikings had been replaced by Karuba. This Take-It-Easy-ish game of pathfinding is usually a big hit but Katy, stymied by Explainer's Curse, didn't seem to enjoy it as much as usual.
As Karuba ended, so we came to the end of Orleans. And what an ending. At first, once the scores had been counted, Ian had won. But, as we were packing away, Ian pointed to a lone citizen (a multiplier for an end-game bonus) on the board and asked what it was there for. Sam then realized that it should have gone to him (as the player with most Guildhalls) which would put him in first.
What to do? Does the original score stand or does Sam take the win? In the end, Sam remembered that he'd not explained this particular rule, and so he couldn't very well invoke it now. The initial tally would stand, with Ian taking first place.
Now we were all back together so we decided to play 6nimmt as our nightcap. After two games against tough opposition, Katy seemed keen on a familiar game to level the playing field. However, before long, her enthusiasm waned as we embarked on a very tough game of 6nimmt. One impossible situation after another kept cropping up. In desperation, at one point, I went Dirk and was delighted when it came off and Martin had to pick up a row!
In the end, fully fifty percent of the players ended up past the losing score of 66.
Which leaves us with the Division. This week, I've taken the points score and changed it so that zero points is 1066 and the leader's score is 2017. That way, everyone is represented by an historical event.