I arrived at Sam’s house at the same time as Ian (bike) and Katy (walking) and, technically, also Andy M but he stayed sitting in his car for now.
Inside, the three of us found the host and Joe and, shortly, Jo in attendance. We thought of a game we could play that would allow any latecomers to join in, and so Cross Clues was brought to the table.
It was clearly going to be tricky with “Air” and “Airport” next to each other on the y-axis. But it turned out that “hat” proved more difficult. Joe had to repeatedly warn us “I still don't think it's Doctor/Hat.” Sam clued “Fedora” which baffled us as to which hat it should be. It turned out to be “lentil/hat” because both are kind of brown.
Everyone had, by now, arrived. Adam H and Andy M rounded off the numbers. We had a rare treat of staying as a single group for the next game. Jo had brought in a few prototype games that they'd been working on. Exciting times. It had been a long time since GNN had hosted anything that could be described as a homegrown game and now there were three!
We chose Squirl, since it could comfortably include all of us playing together. It's a word game where everyone builds up words, letter by letter, left to right, using letters that appear on a card revealed at the start of the round.
Jo talked us through the rules and, like consummate play-testers/clueless idiots, we kept asking for rules clarifications throughout the first few rounds. Each letter had a value and occasional bonuses would appear in order to tempt players to gamble on an unlikely letter.
It was fun. I played a very pedestrian game, with words like “glitter” looking a bit ordinary next to Sam's “crypt” and Joe's “vexings”. Mid-game, Katy realised that her word “vertigo” wouldn’t fit into the six spaces on the sheet.
Andy poured Maltesers into the same bowl that had previously held Frazzles while he predicted that we’ll all be swearing soon. By the end, I’m dead last but there’s a moment of tension while the scores are added up - will the inventor be beaten at their own game?
No, it seems not.
Jo 143
Andy 129
Adam 124
Joe 120
Sam 115
Ian 115
Katy 87
Andrew 71
Despite my placing, I enjoyed it and was impressed to hear it’ll be published in a couple of years or so. You read about it here first!
Finally we split into two groups. Me, Joe, Andy M and Katy went lighter and shorter. Jo, Sam, Ian and Adam H played Foundations of Metropolis . I know little about that game except the end results.
Ian 72
Jo 69
Adam 62
At the lighter end of the table, the four of us began with TRND - a set collecting card game with chairs. It’s blindingly simple.Three colours, three types of chairs. You pick up and discard from the array of visible cards or just pick up (and don’t discard) from the deck. Once you have a hand of identical chairs you reveal your hand. Last one to reveal gets no points. First to 81 wins.
So simple, but with a push your luck aspect, especially when there are only two people left and the temptation to get out as soon as possible for fewer points is too great to resist.
Katy 72
Andrew 34
Joe 16
Then we played Xylator. The packaging of this game had earlier caught Katy’s eye with its polar bear playing a guitar-shaped xylophone. Joe explained that it was a trick-taking game with, admittedly, a lengthy back-story to explain the cover art. Andy had to go at 10.15 and I was thinking about bed too, so we only played one round.
If TRND is simple, Xylotar is anything but. The cards come in five colours and the highest value of each colour is different. All cards are dealt out and then we arrange our hands numerically, but trying to do so in such a way to disguise the real value of the card because once that’s done, the cards are placed face down so the only information available is the colour and the person next to you uses it as their hand when playing a round of, basically, whist.
After a single round, the scores were.
Andy 9
Joe 8
Andrew 5
Katy 2
It was interesting. Hard to tell what was going on after a single round, but I’m curious to see what strategies emerge after several plays.
With that, I was gone. Thanks all. See you all soon.
*
Sam here. Just to add that we played a couple of games of So Clover and another newbie of Jo's which was a Perudo-esque risk-taking, word-making game that was a lot of fun. I now don't remember who won though.
I should also add that Foundations of Rome comes with a chunky asterisk because I’d forgotten a key part of endgame scoring and only realised when I read it halfway through the game. Sorry 😶
ReplyDelete