Before that happens, I thought I’d write about my holiday gaming. The last time I looked after Finn while Sam was away, I tried a one-player version of Macao that I’d seen on BGG. I found it a tedious experience, far too rule-heavy for no good reason.
Mine! All mine!
This time, I tried again, but I played the usual game of Macao, treating it like a puzzle where you have to get the highest score possible.There’s no wall, naturally, and some of the cards refer to being in first or last – simply discard those and draw another. But with those minor tweaks, it was much more enjoyable, and it works well. With no opponent to take the card you want, you can really plan ahead.
My choice of cards at the start of game three.
Pity I couldn't take all of them.
In my first game, I scored 84. I was fun, but I had no idea if it was good or bad. I played two more games and scored 75 and 81. Turns out I had a bit of beginner’s luck: in game one I built the Abbot, which means any unbuilt cards didn’t count against me. That card alone was worth twelve points.
But it was nice and quick (half an hour) and it definitely scratched a gaming itch.