Joe and I were Spymasters. Joe's team consisted of Andy (who doesn't like Codenames) and Tim (who doesn't know Codenames). My team was Katy, Martin and Ian. Joe began with a doozy of a clue and suggested (pledged?) four words. Tim and Andy got three and passed. I went for three and the team got them. After that it got messy. Joe suggested refreshments which went wrong when one of our words were clued. I suggested crowd hoping that as well as match (which they got) my team might put together Mexico and Wave (Mexican wave, yeah?) Although Martin graciously approved of the clue after the fact, it was a bit ambitious.
Nonetheless we were still in a strong position, unless Tim and Andy could get three words in a single round... they did.
Joe, Tim and Andy: win
Sam, Martin, Katy and Ian: don't
We debated what to play with Lords of Vegas mooted. Despite several people agreeing to it though, it didn't get played for some reason. Katy was pushing for Ascending Empires, so myself, Tim and Ian joined her whilst the others played Joe's new purchase, Roll for the Galaxy.
I attempted to explain the rules to Tim and did a semi-reasonable job. At least, I didn't leave any vital rules out. But it's a lot to remember on a first play. My strategy - such as it was - was to get plenty of movement points by developing grey technology, then try and spread early and build fast. I managed that, and didn't really know what to do afterwards, so spent the second half of the game picking off easy targets.. usually Tim. Sorry Tim.
Ian also spread handsomely around the table. Katy tried to develop all her technologies and our monopolisation of the grey planets got us labelled as "space c**ts", but she later took it all back... except for me. I remained a vacuum because after Katy built a battleship my starships kamikazed into every chance they got. It was pre-emptive stuff really, to stop her attacking my cities, but fairly brutal. Tim meanwhile flicked himself into oblivion.
On the other table they were deep in their second game of Roll for the Galaxy after Andy had won the first. When I asked what it's like Joe paused, then said "fiddly" and Martin made an elongating grunting noise. Andy merely stared at the table, hypnotised.
I was still trying to shake off a cold so I left, while the rest of them played 6Nimmt. The Roll for the Galaxy scores were:
Martin then ran up another 6Nimmt win, as Tim was thrown in at another deep end... what happened to easy games for the newbies?
I'm sure Roll for the Galaxy will be discussed in the comments. Thanks all!