It was fun. Kind of fiddly with lots of cards, cubes and tokens, but the board is laid out so you do the actions in a logical order. Loads of icons and text, though, and they’re pretty small. But the game is entertaining, and it tells a good story (see below). If you like a co-op game with a strong narrative, then this is the game for you.
Anyway, here are my notes from my first game.
Last night a terrible storm upended the ship I was on. I was washed up on the shores of a desert island, almost certainly the last survivor of the wreck. I only have a pistol, my pipe and tobacco. I meet a native, Friday, and his dog. After a quick search of the surroundings I find a valley, and two candles and a broken bottle.
There was a hurricane last night and all my resources have been blown into the future! I cannot access them until tonight. I asked Friday to draw a map of the island, and he hurt himself while he did. I also make a basic shovel.
I am hit by a sudden depression. In my darkest hour, I vow to never build a cellar or invent the drums. Meanwhile, Friday shows me a shortcut back to the beach, but hurts himself doing so. I worry about him.
I discover that the hurricane two days ago ruined my pipe and tobacco. The dog and I went hunting and now we have fur so I can think about building a shelter. I discover some mountains and I eat a parrot. Wintry rain at night.
I build a shelter, and Friday and I build a pit to capture more food. Weather is good. Things are looking pretty positive.
Map, shovel and pit all built and ready to use
A natural dam broke this morning, sweeping away my food. At least I got some wood out of it. Went hunting for food and got some more fur. Now I can add a roof to my shelter! Rain at night.
Animal cries from the interior of the island tell me it is not safe to hunt today. I stay at the camp and improve my weapon, hurting myself in the process (well, I had to try it on something). The cold weather means wild animals are attracted to my camp at night, and I fight them off, laughing manically as I do.
Wild animals are still circling. I should build a fire so I can signal for help. Then again, I quite like it here. Especially with my new level-two roof.
The island, mid-exploration
A bear has been seen near the camp, but I’m more worried about building a fire and collecting wood. While out foraging, I find a helmet and I notice the first winter frost. I send Friday out to look for wood too, but he never comes back. I hope he’s okay.
Still haven’t discovered fire. I move camp due to a landslide, but the bear is following me. Unless it’s a different bear, of course. A ship is sighted on the horizon, so I build a fire but hurt myself doing so. I really must stop testing everything I make on me.
Now I'm alone, my motivational speech special ability
just looks like the rantings of a mad man.
Snow on the ground. Ship still in sight. I find a chest full of gold coins! Unfortunately they have no purpose here, and the dog is unimpressed by my sudden wealth. I go foraging, but hurt myself during my second trip and come back empty handed. Terrible storm tonight: the pallisade falls down.
That bear finally attacks. Good job I found that helmet. I’m able to kill it with my last bullet and a broken bottle. I don’t have enough wood to signal to the ship, and it sails away without me. Resigned to my future on this island, I decide to build a dam and a knife to make things more managable. But I fail both times, hurting myself twice. All is lost. All is lost.
That's a busy table