Stand up Lords of Waterdeep (Plus expansion) and take a bow. Maybe not a brain burner of the magnitude of Agricola or Keyflower, or arbitrary as say Smash Up and Blood Bowl : Team Manager, Lords has returned to table time and time again to produce some classically close games. Tonight's tilt at it being no exception. With expansion to hand we played the 'Long version" which meant that it was to be the only game of the evening.
As the rounds played out it was interesting to see the apparent leader swap from player to player. I started almost immediately completing 40 point quest and shot off into the distance, but a set of unhelpful quests slowed me up. Meanwhile James was handily getting his 'engine' going with a number of plot quests that gave useful bonuses. Paul languished behind deliberating on a strategy until he was heard to say at round 4 "I'm a bit behind, I better do something about that".
Then, with the certainty of a glacier edging its way down a valley (Or whatever glaciers do), Pauls green scoring marker sidled down the scoring track as multiple quests got completed. His new tactic was to ignore the potential penalties for skulls and just go for it!
As the game came to a conclusion, a flurry of mandatory quests landed in front of each player and last ditch quests and cube grabs were made. In the end Paul's revised tactic had worked! Although almost all of his gains were wiped out by skull penalties it was still just enough to best James and I.
Paul - 199 (Lord of Bracknell)
James - 195
Chris - 194
Ooo Close |
As we cleared up James mentioned a final blog entry. Work commitments have made recent entries very difficult so this is a rare and final one from us. James pondered what had been the highlights of our sessions. The burst water pipe in my under stairs cupboard that halted a game of Agricola comes instantly to mind but the rest of the nights seem to blur into one.
The league of playing every game in my collection was nice as well as the Mini League James and I had on the same principle.
James was the master of the unique savoury snack and I thank him for introducing me to Llama baked bites. The Dorito chili roulette crisps where a real event too. At one point I thought I was going to have to burst into tears in front of everyone. The packet's warning really was accurate!
Snacks - Fruit was made available. |
We'll have to change the blog sub-title!
ReplyDeleteAs a two-time attendee of the Bracknell club I'd like to thank you (and Jacquie) for hosting. Lords is a classy game to finish on, but how come it takes the whole evening? - I still haven't played the under mountain expansion. Does it make it all a bit epic?
When you race through the 1st few rounds you don't think it will but with 3 people you are starting with 4 agents and gaining a 5th in the 5th round. Additionally there are two extra cards sets to go with the two extra playing boards. With new quests and intrigues they just add to the AP while you way up your options. Selecting each new quest takes that little longer, resolving intrigues etc. It all adds up. Plus we play a little slowly and sometimes break out into full blown conversation.... I know, you're disgusted!
ReplyDeleteConversation? ABOUT WHAT?
ReplyDeleteMiddle aged men stuff. Past glories, gripes, the Fermi Paradox. The usual.
ReplyDeleteI had the Fermi Paradox once - extremely uncomfortable. A big cheer to all the GNN-Bracknellites - it's been virtual.
ReplyDeleteChris are you heading our way? Will you be swelling our ranks, so to speak?
I shall be a mere 25 minutes away in Chippenham, so yes, a mid season transfer.
ReplyDeleteBracknell's loss is our gain.
ReplyDelete