Then Adam arrived. He went into the kitchen and then arrived again, causing speculation about how many times he might continue to show up. "Imagine if Adam T was here" Ian ruminated, pondering how many Adams we might end up with. Steve finished disposing of the dead bodies and joined us at the table, where Martin flourished his new card game, Llama Llama, and I flourished - sort of, the box is bigger - my new edition of Magical Athlete. With little ado we split into two groups: myself, Louie, Adam and Steve racing the aforementioned athletes and everyone else Llama-ing. I unfortunately missed the explanation because we were preoccupied with magic.
Despite appearances, this is not a Vegas-esque boisterous dice-chucker, but more a canny table-reading situation, with temporary alliances in each round and some insider knowledge on (one of) which casinos are rigged - winner takes all - and which (one of) casinos are secure, in which case everyone but the winner gets their investments. Ian had played it at the weekend and found it somewhat inscrutable, but was game for another go. Adam and Steve both found the vague greys closer to charcoal though, and one round took us half an hour. As the entire game (three rounds) is only meant to be 40 minutes, we packed up at this point. Ian won this, as his and Adam's teamwork eclipsed mine and Steve's: their scores were in the 40s and ours considerably less, and Steve's promise of showing me 'How clever I am' was, as yet, unfulfilled.
Anja had to temporarily corral Lennon bedwards, so whilst we were polishing off Vegas Strip, the remaining Silos trio played TowerBrix, where they collaborate on a construction with each player having a rule the tower must obey in order to succeed. They seemed to succeed until Joe revealed his second card at which point he was barraged with insults. "Joe fucked it up" Martin clarified to me.
Vegas Strip was now mercifully back in its box and we now had an open table waiting to be covered with what my autocorrect likes to call Maples. Adam left - just the once - and Martin pointed out that TowerBrix plays six, so we all doffed our metaphorical hardhats and got stuck in. Steve and Martin however found that they could not agree on the construction at all, and kept moving something only for the other to cry "No!" in indignation. Rarely, they would come to terms on something, only for someone else to say "That doesn't work for me". Thank God actual architects don't work this way.
Around now two more people joined us at the table. Anja was happy to watch the unfolding bickering, whereas Molly felt it had all gotten a bit out of hand and we just needed to chill the hell out.
I don't think Pete had played before, but he was treated to a succession of unlikely bustings, notably on a pair of threes, as others - at first Ian and Anja - sped off into three figures. Martin heroically began busting too and went from in contention to in dudgeon remarkably fast. I had a mid-game surge and collapsed, and in the penultimate round Joe flipped seven to make Anja - now poised on 197 - conceivably catchable. But it didn't happen - he busted in the ultimate round and Anja won convincingly, something like 227 points. Nobody else broke the 200 and Pete and Martin were back in the 70's (points, not years).