We began with Macao. Sam and I had played before, but any advantage we may have had from experience was washed away by Adam's canny ability at chaining together his cards to build an insurmountable lead. He got the Ship Loft to allow his ship to move two spaces, and then the Captain which allowed him to get two Prestige Poitns every time his ship moved on two spaces. You get the idea.
End of the game, nothing but ones... |
But it's a great game, with a lot of thinking and trying to second guess what the dice may do. It's a little bit fire-fighting (as you pick up cards you don't want, and have to get rid of) and a little bit empire building (with trading and buying city quarters. Despite my dismal performance at the game, I like it a lot and I felt I had a shot at second place until the very last round when Sam connected a chain of city quarters, leading to some healthy bonus points.
Adam 88
Sam 68
Andrew 58
After this we played Biblios as a less intense game. I thought I had some idea of what I was doing, and had some kind of strategy during the game. Perhaps this was all an illusion, since I came in second but nevertheless an interesting illusion.
Sam 7
Andrew 4
Adam 3
After this, we chose No Thanks as a nice short game to wind down with. The cards teased us with a flurry of high, yet unconnected, values which we picked up grudgingly. I never even got the chance to do my usual tactic of picking up low cards. Not that it made much difference to my place.
Adam 41
Sam 52
Andrew 68
After this, Sam went to the toilet and came back requesting another game and a cup of peppermint tea, but he quickly read the atmosphere in the room and, despite it being only half past ten, we ended the evening.
The Form Table shows Adam still atop the pile, albeit with a little slippage in his lead. I squeeze ahead of Joe and Hannah thanks to my new tactic of coming last in three-player games, not four player games.
Points | ||||||
Adam | 1 | 3 | 1 | 1 | 1 | 7 |
Sam | 2 | 1 | 2 | 2 | 3 | 10 |
Steve | 4 | 1 | 1 | 4 | 1 | 11 |
Andrew | 3 | 2 | 3 | 2 | 3 | 13 |
Joe | 2 | 4 | 3 | 1 | 4 | 14 |
Hannah | 4 | 3 | 4 | 1 | 2 | 14 |
Anja | 3 | 2 | 5 | 4 | 2 | 16 |
Dan | 1 | 5 | 5 | 5 | 5 | 21 |
Not sure what is more factually inaccurate about the blog title Andrew. Is it that the weather is sentient, or Adam is lucky?
ReplyDeleteWell, I personally could have squeezed another game in but it was not to be. I really like Macao as well. It's odd because neither the theme nor mechanic (on the board) feel original, but they integrate nicely and of course the dice wheels mark it out too.
Biblios: my tactic was two colours, but rather than get involved in the brown/blue bunfight, I opted for red and orange as soon as I picked up my first couple of cards. This removed quite a bit of fretting about those '4' cards for me, but I only just pipped Adam for orange by the skin of my alphabetical teeth.
Thanks chaps.