Wednesday 10 October 2012

Queens of the Throne Age

We met up as usual for our weekly games binge, but for some reason it felt like a long time since I'd seen anyone. Ah, the tricks a mind can play. As we walked in, a new game was laid out across the table, tempting us to investigate its intricacies.

The game was Game of Thrones, which has also been a book and a TV show. One of the few board games you might find in a game of charades, then. The map was a sort of distorted Orkney Islands of
silly made-up names. I was in charge of the Greyjoy family – a family whose ancestors were too poor or stupid to change their name by deed poll.

Anja and Steve walked us through the basic rules, promising us that other more specialised rules would pop up as the game went on. We got stuck in a little after eight, and we were a lulled into a false sense of security as the first two rounds sped past without too much trouble. Then round three happened. First, three special cards each needed a lengthy period to work out the consequences. Then people started battling each other for once.

Towards the end of the game, the score chart in the top
right shows Adam only one away from a win.

It cannot be denied that Adam got the perfect spot. He more or less had the whole Eastern seaboard to himself. Meanwhile, Sam was stuck in the board game's version of Scotland: lots of large territories but not a great deal to do.

I started slowly and soon became squashed between the hordes from my north (Sam) and south (Anja). Meanwhile Adam was quickly building up territories with buildings in (and what do territories with buildings in make? Prizes!) which sped him to an early lead. A lead that soon turned into a win, as he picked up his seventh building, causing the game to end immediately, just before Sam was about to unleash an attack by sea on his HQ.

The rest of us were in second place with three buildings each, and I almost said "We'd better do the tie-break rules because I don't feel like I came in second" but when we did those rules, it turned out I did come in second! With barely any presence on the map! Baffling.

1. Adam, 7 buildings
2. Andrew, 3 buildings, 3 supplies, 1 power token
3. Anja, 3 buildings, 3 supplies, 0 power tokens, highest influence
4. Steve, 3 buildings, 3 supplies, 0 power tokens, not as much influence
5. Sam, 3 buildings, 2 supplies

My second-placed territory highlighted. Amazing what
you can do with three regions and some sea.

Since the game was over sooner than we thought, we played a quick game of No Thanks, just to give those gamers who aren't good at strategy or planning a chance for a win. I have to say, I got a bit lucky. I picked up an early ten on a whim and was rewarded during the game with an eleven, nine, eight and seven. With those in my pocket, I just had to play it safe and I finished with no red coins at all. Sam, though, played a cannier game, picking up red coins to draw level with me with Anja not far behind.

1= Sam 7
1= Andrew 7
2. Anja 12
3. Adam 23
4. Steve 27

Then, as we were discussing possibilities for our next big games weekend, Anja and Steve dropped a bombshell. They are expecting a tiny new meeple in April! We all congratulated them on their new arrival, and decided that if we do do something, it'll have to be before mid-March.

Such happy tidings almost make the form table seem unimportant...

Almost, I said. Of course it's still important.







Points
Andrew1 2 3 1 512
Adam3 1 23 514
Sam1 5 14516
Anja235 5 520
Joe325 5 520
Steve445 5 523

13 comments:

  1. Congrats Steve and Anja!

    So Andy, you were Greyjoy. I'm guessing Sam was the Starks, Adam the Lannisters, who was Baratheon, Frey, Tyrell etc? Did you all start in the places that they control in the books?

    Was it good? I was looking at this game myself.

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  2. Fabulous news guys, congratulations!

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  3. Top of the league Andrew? You can't possibly go to Japan and let the rest of us overhaul you...

    I enjoyed it, but I think Steve and I had an easy start with no 6th player - maybe those territories should have no benefits (castles, strongholds, crowns) to level the playing field. I also want to figure out the rout rule which seemed wrong the way we played it - a quick look at the geek suggests they are only routed until the 'clean up' phase, whenever that is, which would make more sense...

    And I'm a bit worried about your new arrival Anja - will we still be invited round when you already have three players?

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  4. Very exciting to think that in a few short years we'll have a new generation of GNNers to carry the flag/mock us appropriately. Congratulations!

    I was hampered in GoT by the very chair I sat in. That chair was assigned to the Starks (correct Chris) and they start the game with one less supply than the other families. Despite expanding into territories with extra supplies, the card to activate them never came up (as Steve had found in a previous game) so if I drew with anyone on buildings (we all did, outside Adam) I was immediately consigned to fifth position. From that perspective it was a bit annoying, as I had built a strong-ish presence on the board, and as Andrew mentioned, was about to take Adam's home city from him.

    But I'd neglected to pay much attention to what was going on in the south, and didn't realise Adam was one easy march from victory.

    Also we should mention the snacks! Anyone who's read the book or seen the series will remember that iconic scene where Tony Stark and Ian Greyjoy eat mince pies and ice cream while staring menacingly at each other over the site of a recent battle. And that's how it was last night.

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  5. Tony Stark?

    It did seem like the Stark area would be the best one to leave empty in a five-player game.

    And supply should be a thing that happened at regular set times - a complaint on the geek is how random and frustrating the cards are...

    Although that didn't seem to bother you when you got all those really good cards in No Thanks Sam...

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  6. Guys you don't find out that Sean Bean is Iron Man until book three - spoiler alert!!

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  7. But Anja said he was dead!

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  8. Adam, for shame. No Thanks is a game of pure skill. Don't you remember me sending that 19 around twice while you all cursed me?

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  9. So, fact fans. Adam was Baratheon (which - not to diminish Adam's victory in any way - the Geek seems to acknowledge is the strongest starting position in a 5 player). I didn't do badly starting as the Tyrells either - except that I was at the same end of Westeros as Adam(Chris, who on Earth are the Tyrells anyway? I don't remember them from the TV series. Did they provide the snacks?). Anja was (a very aggressive) Lannister. And yes, we do start in the places they are associated with in the books. Baratheon doesn't start in King's Landing but makes a grab for it early on in the game.

    I was settling in for a long game, cosily shoring up my territories in a Wallenstein fashion to provide plenty of resources, without realising that I wasn't really playing Wallenstein. You just don't have time for that stuff. It's a land grab.

    Chris... Gameplay felt a bit clunky as we were trying to get to grips with the very many rules and as Adam says, some of the rules (or at least our interpretation of them) seemed plain weird. But I think there's a lot more to the game than it might at first appear and it needs a few more plays. There's certainly a lot of tactical guidance out there on the Geek. It certainly looks pretty lovely.

    But as to the most important question of the evening; as soon as junior can wield a meeple (without eating it) we're hoping he/she will be our third player. We need to train him / her up to be able to whoop Jon's Tristan (who will have an 18 month head-start on ours)! But don't worry Adam, there are plenty of 4-5-6 player games, so you can play too.

    Thanks for your good wishes chaps.







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  10. The Tyrells are an old house who are intent on furthering their cause by marrying of their daughter Margaery to any Baratheon son that can stay alive long enough.....They are from the South West, but not as far as Dorne....

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  11. I'm amazed by how young you can start them. Already Little Joe regularly demands we play 'Zero!' (Tsuro) and though he might need the odd guidance in terms of placement he's good at guiding the dragons along their path - and when it comes to handing out tiles he's second to none.

    Stanley always wants to play Brass.

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  12. In Ashton's version of Snakes and ladders he is allowed to go up the snakes as well as the ladders. I, however, am not and therefore only ever win by default after he has wandered off bored, or decided throwing the dice into the kitchen is more fun.

    Have you ever tried those story dice on Stanley that I got you?

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  13. oh yeah he likes those. Lke Ashton I guess the attention span isn't there yet to play with them a lot, but he has created a couple of stories with them himself.

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