This Tuesday i walked to Sam's place past a set of.chalk drawings on the pavement, where someone had scribbled messages to any passerby. One seemed particularly apt, so i arrived ar Sam's with the sense that today's games had an air of destiny about them.
Katy promises “the move of the century” before she admits it actually isn't that great at all. I am mocked for how long I'm taking over my turns, especially when I fall into a distant last. We never get to see Katy’s move of the century since it is ruined by Martin. “What am I going to do with all these fucking gourds?” she cries.
* * *
The door had barely shut on Andrew when Martin was coaxing the remaining six into a game of Mongoose Poker, a title so gleaming new that it's not even made its way onto the BGG database yet. Seemingly inspired by The Gang, this game sees everyone trying to predict the strength of their own (unseen) poker hand. Unlike The Gang, it's competitive. And unlike The Gang, you can't see your own cards, only everyone else's.
There's the deal, the flop, the turn and the river, like a standard game of Texas Hold'em. But between each phase players get to play and information-gathering card from their hand that the other players will answer for you. These are all about maths and logic and appear to be simple. But they didn't account for our collective capacity for bewilderment.
"Has he played The Gang?" said Joe.
But Joe rallied from his mid-game slough to claim joint third with myself and Katy. Martin was a clear winner, with Adam back in 'fourth' as he happily called it.
Pete 11
Katy/Joe/Sam 8
Adam 3
After the highs and lows of Chicago and Mongeese, Adam left for home and as a quintet we inevitably set up So Clover. Joe and I were on the whisky at this point and memories are a little fuzzy, but I do recall my disappointment that the answer to cows wasn't the one we wanted.
I think was also around here that Joe began his soliloquy about being victim of co-ops 4-for-3 beer promotion; only because he'd now drunk them all he insisted on called it the 3-for-4 promotion instead. I should really have stopped giving him whisky at this point.
Joe and I were both also victims of some mild portobello nonsense and Martin struggled with his combo of jelly/temple, eventually plumping for ruined as a clue. As we speculated in silence, Joe murmured 'ruined octopus' happily to himself, like a psychopath perusing the menu at a dark-web restaurant.
22/30, with Pete's ass for horse/clown a nice clue.
Katy now had to go and Pete and Martin also made for the door. But when they saw Joe and I setting up our clovers again they found themselves sitting back down and uncapping the pens of destiny. Again I went first and again I fell short of a six, with a self-portobello of sorts, having not spotted that cross went with my clue of stitching. But after that it was sixes all around, with Martin's Minecraft for cube/place and Joe's Martini for evening/lemon being amongst the highlights.
It was now around 11.30pm and for us old crumblies, even whisky-infused ones, that meant bed was calling.
Rebuilding Chicago isn't bursting at the seams with laughs but for a tile-placement thing building your own little districts, it also has some pretty critical moments for all players. We all liked it, I think.
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