Six of us assembled at Joe's house last night, or seven if you include Sybil, who stalked the table alternating between demanding Adam H's chips and barking at the cat in the garden/harrumphing at life. As well as Adam and the hosts there was myself (Sam), Ian, Katy and Martin. As we discussed Joe's baize-like tablecloth, I took a photo that made Martin look much smaller than usual.
And then we began the night by extorting half of Adam's tea from him and playing Team Play. I apologised to Martin in advance as I have no knack for this game at all and spent most of it hoping a 1 would come out. Adam was similarly bereft - he didn't complete his own goal the entire game - and Katy and Joe made the early running, completing 3 goal cards before Martin and I had even done one.
Martin did most of the work for our team and while Ian completed his own goals his partner went for the public ones. I finally grabbed a 1 and got involved, but it was too little too late:
Ian and Adam 30
I only had two the entire game, but went heavy on a good Thug combination that showered me with cash every time I played an action. Katy found herself cash-bereft with a hand that demanded payment to play cards, and was also a little unfortunate with timing. It ended with a somewhat fortuitous debut win, as Martin slightly undid himself by misreading an action card in the penultimate round:
Martin tried some ambitious things and they didn't come off, and in short order I was down to my cubes - and a win. We reset and Martin started, quickly degenerating the idea of a tower into something less imposing...
Which we collapsed and built again, slightly more impressively at first before realising there was precious little to do with it. More collapses followed.
But I picked up another win and as they hit the closing stages of Thurn we bashed out a quick game of Panda Panda. This is a super-simple card-drafter where you win two rounds to win the game. To win a round you need to have any of the possible winning hands (there are ten, varying from two specific cards to seven) at the start of your turn, at which point you call out 'Panda Panda' and delight in Martin's disdain.
Joe was the Knower who knew the rules of the three Venn circles. Ian, Martin and Adam were the Keen Deductionists. Katy and I were the bewildered Starers in Bafflement. Only a few cards in, Martin murmured that he'd worked one of the rules out already and Ian and Adam mumbled assent. I could only see words and string, though in hindsight the yellow rule ('contains an o') was gettable. But that's the thing about hindsight... Adam won this one as Joe revealed the other rules were 'useful' (context) and 'flammable' (attribute). Flammable is quite a broad concept, we've found (it's appeared before) as so many things can burn if you put your mind to it. Or even if you don't, as my perfect five went up in smoke (sad face).
Still, 31/36 is not to be scoffed at. Some nice clues. We called it there and all - except Joe and Sybil - made our way out into the Bristol rain. Until next week!


